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Bugfix: 500 is too many bullets to actually give
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@ -61,7 +61,7 @@ static struct trobj Anachrononaut_Dw[] = {
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{ HIGH_ELVEN_GAUNTLETS, 0, ARMOR_CLASS, 1, 0 },
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{ ELVEN_BOOTS, 0, ARMOR_CLASS, 1, 0 },
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{ CLOAK_OF_MAGIC_RESISTANCE, 0, ARMOR_CLASS, 1, 0 },
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{ BULLET, 3, WEAPON_CLASS, 500, 0 },
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{ BULLET, 3, WEAPON_CLASS, 100, 0 },
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{ BULLET_FABBER, 0, TOOL_CLASS, 1, 0 },
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{ PROTEIN_PILL, 0, FOOD_CLASS, 10, 0 },
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{ 0, 0, 0, 0, 0 }
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