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New Quests 3.8

Finish drow general quest

Finish elf general quest

Create Drow Noble and Hedrow Noble unique quests

Create Hedrow quest

Delete unwanted file (Hedrw, old version of hedrow quest)

Create Dwarf Knight and Dwarf Noble quests (Erebor and Moria)
This commit is contained in:
Chris-plus-alphanumericgibberish 2015-01-22 19:45:52 -05:00
parent e8e1a7d790
commit 3118ff5122
8 changed files with 3577 additions and 388 deletions

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dat/Drow Noble.des Normal file
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# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, High Priest
# and receive your quest assignment.
#
MAZE: "Ndr-strt",' '
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 . |..|---|---|---|
1 ... ....... ---------------S---------- |..|###|###|###|.
2 ... ........ |.......|....|...|.......| .|..|###|###|###|.
3 ................|.......|....|...|.......| ..|..|###|###|###|.
4 ...... ......|.......|....|...|.......| ...|..|-+-|-+-|-+-|.
5 ..... ................|...|-+-|-+----+-|-+-----| ....|................
6 .. ... ..............|...|...|........|...|...| .....F...............
7 ..... ........|...|...+........+...+...| ......|.............
8 .....................|...|...|........|...|...| .......F................
9 .................+...|---|........|---|---|........|.................
0 ................. |---|...|........|...|...+........+....... .......
1 .....................|...|...|........|...|...|........|....... ......
2 ....................|...|...+........+...|...| .......F...............
3. .................|...|...|........|...|...| ......|...............
4.. ..... .......|...----|-+----+-|-+-|...| .....F................
5.... .... .....|.......|...|....|.......| ....|..|-+-|-+-|-+-|.
6... ... .....|.......+...|....|.......| ...|..|###|###|###|.
7.. ... ....... |.......|...|..\.|.......| ..| .|###|###|###|.
8. ... ..... -------------------------- .| |###|###|###|.
9 ..... | |---|---|---|
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Portal arrival point
BRANCH:(00,18,00,18),(0,0,0,0)
# Stairs
STAIR: (04,01), down
# Doors
DOOR:closed,(24,09)
DOOR:closed,(30,05)
DOOR:closed,(32,07)
DOOR:closed,(32,12)
DOOR:closed,(32,16)
DOOR:closed,(34,05)
DOOR:closed,(34,14)
DOOR:closed,(39,05)
DOOR:closed,(39,14)
DOOR:closed,(41,07)
DOOR:closed,(41,12)
DOOR:closed,(43,05)
DOOR:closed,(43,14)
DOOR:closed,(45,07)
DOOR:closed,(49,10)
DOOR:closed,(58,10)
DOOR:locked,(63,04)
DOOR:locked,(67,04)
DOOR:locked,(71,04)
DOOR:locked,(63,15)
DOOR:locked,(67,15)
DOOR:locked,(71,15)
# Matron
MONSTER:'@',"Mother",(39,17)
MONSTER:'@',"sister",(34,07)
MONSTER:'@',"sister",(35,09)
MONSTER:'@',"sister",(34,12)
MONSTER:'@',"sister",(39,07)
MONSTER:'@',"sister",(38,09)
MONSTER:'@',"sister",(39,12)
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'C',"sprow",(63,02)
MONSTER:'C',"sprow",(67,02)
MONSTER:'C',"sprow",(71,02)
MONSTER:'C',"sprow",(63,17)
MONSTER:'C',"sprow",(67,17)
MONSTER:'C',"sprow",(71,17)
MAZE:"Ndr-loca",' '
FLAGS: noteleport,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123
MAP
0 --------------------------
1 ----- | | | | -----
2 ----- | | | | | | -----
3 --------- | | | |- -| |- -| | | | ---------
4 ----- | | | |- -| | | | | |- -| | | | -----
5 | | | | |- --...| | | | | |...-- -| | | | |
6 | | | |- --.......| | | | | |.......-- -| | | |
7----| |- --- --....-----..| -------------- |..-----....-- --- -| |----
8| |- --............| |..| |..| |............-- -| |
9| ............ |..-------- --------..| ............ |
0| |- --............| |......................| |............-- -| |
1----| |- --- --....-----......................-----....-- --- -| |----
2 | | | |- --.............------.............-- -| | | |
3 | | | | |- --.........| |.........-- -| | | | |
4 ----- | | | |- --.....| |.....-- -| | | | -----
5 --------- | | |- -| | | |- -| | | ---------
6 ----- | | | |- -| | | | -----
7 ----- | | | | -----
8 ----| |--------| |----
9 ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123
#0 1 2 3 4 5 6 7
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"brown mold",random
MONSTER:'F',"brown mold",random
MONSTER:'F',"brown mold",random
MONSTER:'F',"brown mold",random
MONSTER:'F',"red mold",random
MONSTER:'F',"red mold",random
MONSTER:'F',"red mold",random
MONSTER:'F',"red mold",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123
MAP
0 --------------------------
1 -----###|.+...|....|...+.|###-----
2 -----###|###|.|...+....+...|.|###|###-----
3 ---------###|###|###|.|-+-|....|-+-|.|###|###|###---------
4 -----###|###|###|###|-+-|.|...|....|...|.|-+-|###|###|###|###-----
5 |###|###|###|###|-+--...|.|...|....|...|.|...--+-|###|###|###|###|
6 |###|###|###|-+--.......|.|...|.\..|...|.|.......--+-|###|###|###|
7----|###|-+---+--....-----..|.--------------.|..-----....--+---+-|###|----
8|###|-+--............|###|..|................|..|###|............--+-|###|
9|###+................+###|..--------++--------..|###+................+###|
0|###|-+--............|###|......................|###|............--+-|###|
1----|###|-+---+--....-----......................-----....--+---+-|###|----
2 |###|###|###|-+--.............------.............--+-|###|###|###|
3 |###|###|###|###|-+--.........|....|.........--+-|###|###|###|###|
4 -----###|###|###|###|-+--.....|....|.....--+-|###|###|###|###-----
5 ---------###|###|###|-+-|.|....|.|-+-|###|###|###---------
6 -----###|###|###|.|-++-|.|###|###|###-----
7 -----###|###|........|###|###-----
8 ----|###|--------|###|----
9 ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123
#0 1 2 3 4 5 6 7
STAIR: (36,14), up
STAIR: (00,00,73,19),(34,12,39,16), down
MONSTER:'U',"umber hulk",random
MONSTER:'U',"umber hulk",random
MONSTER:'U',"umber hulk",random
MONSTER:'U',"umber hulk",random
MONSTER:'U',"umber hulk",random
MONSTER:'U',"umber hulk",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"baby long worm",random
MONSTER:'w',"purple worm",random
MONSTER:'w',"purple worm",random
MONSTER:'w',"purple worm",random
MONSTER:'w',"purple worm",random
MONSTER:'w',"purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
MONSTER:'w',"baby purple worm",random
OBJECT:'(',"chest",random
OBJECT:'(',"chest",random
OBJECT:'(',"chest",random
OBJECT:'(',"chest",random
OBJECT:'(',"chest",random
OBJECT:'(',"chest",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE:"Ndr-goal",' '
FLAGS: noteleport,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 --------------- ------------------ ---------------
1 |..|...|......|-------- --------|..... |...|..|
2 |..|...|--- --- --- ---|...|..|
3 |..-- --- --------- --------- --- --..|
4 - -- -------|| | | ||------- -- -
5 --- ------ || | | || ------ ---
6 --- ---- | |--- --- --- ---| | ---- ---
7--- ------ --- ----- ----- --- ------ ---
8| | -- --- } -- --- | |
9| | }}} | |
0| | -- --- } -- --- | |
1--- ------ --- ----- ----- --- ------ ---
2 --- ---- | |--- --- --- ---| | ---- ---
3 --- ------ || | | || ------ ---
4 - -- -------|| | | ||------- -- -
5 |..-- --- --------- --------- --- --..|
6 |..|...|--- --- --- ---|...|..|
7 |..|...|......|-------- --------|......|...|..|
8 --------------- ------------------ ---------------
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123
#0 1 2 3 4 5 6 7
MONSTER: '@', "A'gone", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
MONSTER: '@', "mindless thrall", random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 --------------- ------------------ ---------------
1 | | | |--------................--------| | | |
2 | | |---F---................................---F---| | |
3 | --F---.........---------........---------.........---F-- |
4 -F--........-------||.....|........|.....||-------........--F-
5 ---......------......||.....|........|.....||......------......---
6 ---.....----....|......|---+---.... ...---+---|......|....----.....---
7---.....------....---+-----........ ... .......-----+---....------.....---
8|.......|....--+---..................}.................--+---....|.......|
9|.......|....+................... ..}}}.. ..................+....|.......|
0|.......|....--+---..................}.................--+---....|.......|
1---.....------....---+-----........ ... .......-----+---....------.....---
2 ---.....----....|......|---+---.... ...---+---|......|....----.....---
3 ---......------......||.....|........|.....||......------......---
4 -F--........-------||.....|........|.....||-------........--F-
5 | --F---.........---------........---------.........---F-- |
6 | | |---F---................................---F---| | |
7 | | | |--------................--------| | | |
8 --------------- ------------------ ---------------
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123
#0 1 2 3 4 5 6 7
# Monsters
MONSTER: 'U', "elder brain", (37,09), hostile
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "master mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "master mind flayer", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'w', "long worm", random
MONSTER: 'w', "long worm", random
MONSTER: 'w', "long worm", random
MONSTER: 'Y', "gug", random
MONSTER: 'Y', "gug", random
MONSTER: 'Y', "gug", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
MONSTER: 'g', "grimlock", random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 --------------- ------------------ ---------------
1 |..|...|......|--------................--------|......|...|..|
2 |..|...|---F---.............------.............---F---|...|..|
3 |..--F---.........---------.------.---------.........---F--..|
4 -F--........-------||.....|........|.....||-------........--F-
5 ---......------......||.....|........|.....||......------......---
6 ---.....----....|......|---+---.... ...---+---|......|....----.....---
7---.....------....---+-----........ ... .......-----+---....------.....---
8|.......|....--+---..................}.................--+---....|.......|
9|.......|....+................... ..}}}.. ..................+....|.......|
0|.......|....--+---..................}.................--+---....|.......|
1---.....------....---+-----........ ... .......-----+---....------.....---
2 ---.....----....|......|---+---.... ...---+---|......|....----.....---
3 ---......------......||.....|........|.....||......------......---
4 -F--........-------||.....|........|.....||-------........--F-
5 |..--F---.........---------.------.---------.........---F--..|
6 |..|...|---F---.............------.............---F---|...|..|
7 |..|...|......|--------................--------|......|...|..|
8 --------------- ------------------ ---------------
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123
#0 1 2 3 4 5 6 7
NON_DIGGABLE:(00,00,73,18)
# Stairs
STAIR: (00,00,73,18),(08,03,65,15), up
MAZE: "Ndr-fila", ' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , ' ' , true , true , unlit , true
NOMAP
#
STAIR: random, up
STAIR: random, down
#
# Monsters
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MAZE:"Ndr-filb",' '
FLAGS:shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ------------------
1 ---------................---------
2 -------................................-------
3 ------.........---------........---------.........------
4 ----........------- |........| -------........----
5 ---......------ |........| ------......---
6 ---.....---- -------........------- ----.....---
7---.....--- ---------....................--------- ---.....---
8|.......| ------....................................------ |.......|
9|.......| |..............................................| |.......|
0|.......| ------....................................------ |.......|
1---.....--- ---------....................--------- ---.....---
2 ---.....---- -------........------- ----.....---
3 ---......------ |........| ------......---
4 ----........------- |........| -------........----
5 ------.........---------........---------.........------
6 -------................................-------
7 ---------................---------
8 ------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: random, up
STAIR: random, down
# Monsters
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random

View file

@ -9,7 +9,7 @@
# and receive your quest assignment.
#
MAZE: "Dro-strt",' '
FLAGS: noteleport,hardfloor
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
@ -26,11 +26,11 @@ MAP
9|...|...|...|...|.|...|.+..F..... ....... ...... }}.F..-----..F.
0|...|...|--------+-----.|FFF...... ....... .......}}..F.........F.
1|...|...|.........|...|.| ........ ......... ....... }}..F|.-----.|F.
2---------..--+--..|...+.| ......... ......... ... ..... }}..|.|...|.|}..
3........+..|...|..|...|.| ... .............. .. ....}}..|.+...|.|}..
4--+---+--..+...+..-----.| ... ..... ......... .. }}..|.|...|.|}.
5|...|...|..|...|..|...|.| ... ...... ........ ... ..}}..F|.-----.|F.
6|...|...|..--+--..|...+.| ............... .... ..... }}.F.........F..
2---------..F+--F..|...+.| ......... ......... ... ..... }}..|.|...|.|}..
3........+..|.|.+..|...|.| ... .............. .. ....}}..|.+...|.|}..
4--+---+--..|---|..-----.| ... ..... ......... .. }}..|.|...|.|}.
5|...|...|..+.|.|..|...|.| ... ...... ........ ... ..}}..F|.-----.|F.
6|...|...|..F--+F..|...+.| ............... .... ..... }}.F.........F..
7|...|...|.........|...|.| . .... .... ............ ..}}.F..-----..F.
8-----------------------.| . .. ...... .. . }}FFFF...FFFF.
9------------------------- .... }}}............
@ -44,6 +44,35 @@ BRANCH:(40,01,40,01),(0,0,0,0)
# Stairs
STAIR:(68,13),down
# Doors
DOOR:closed,(02,08)
DOOR:closed,(02,14)
DOOR:closed,(03,06)
DOOR:closed,(06,08)
DOOR:closed,(06,14)
DOOR:closed,(08,05)
DOOR:closed,(08,13)
DOOR:closed,(10,04)
DOOR:closed,(10,06)
DOOR:locked,(11,15)
DOOR:locked,(12,12)
DOOR:locked,(14,16)
DOOR:closed,(14,04)
DOOR:closed,(14,06)
DOOR:locked,(15,13)
DOOR:closed,(17,10)
DOOR:closed,(18,05)
DOOR:closed,(20,04)
DOOR:closed,(20,06)
DOOR:closed,(22,12)
DOOR:closed,(22,16)
DOOR:closed,(24,01)
DOOR:closed,(24,05)
DOOR:closed,(24,09)
DOOR:closed,(66,13)
# The drawbridge
DRAWBRIDGE:(73,13),west,closed
# Altar
ALTAR:(03,02),chaos,altar
@ -60,12 +89,31 @@ MONSTER:'@',"drow matron-mother",(05,02)
MONSTER:'@',"drow matron-mother",(05,03)
MONSTER:'@',"drow matron-mother",(05,04)
MONSTER:'@',"drow matron-mother",(05,05)
# Non diggable walls
# Random traps
# Monsters on siege duty.
MONSTER:'@',"drow matron",(10,13)
MONSTER:'@',"hedrow warrior",(10,12)
MONSTER:'@',"hedrow warrior",(10,14)
MONSTER:'C',"sprow",(12,13)
MONSTER:'C',"sprow",(14,13)
MONSTER:'C',"sprow",(12,15)
MONSTER:'C',"sprow",(14,15)
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
#
# The "locate" level for the quest.
#
@ -74,43 +122,168 @@ MONSTER:'@',"drow matron-mother",(05,05)
#
MAZE: "Dro-loca",' '
FLAGS: hardfloor
INIT_MAP: '.' , '.' , false , false , unlit , false
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
.. .... ...... ... ....... ..
.. ......S... .......... ..... ........ ....
.. .. ... . ......... .. . ..... ....
.. .. . ..... .. . .. .....
.... . .. .. S .. ..
.... S .. .. .... .. ..
..... ... .. .. ........ .. ..
...... ...... ... .. ............ ... ...
.... .. .... .... ........................S....S......
.. .. .. ... ........................ ..
.. .. .. ........................ ..
.... .... .. ........................ ..
...... .. .. ... .................... ..
.... .... .. ..... ............ ..
.. .. .. .. ... .S ............ .... ...
.. .. .............. .... ............ .... .. .....
... .. .. .... ..... .. ....
.............. ...... .....
0
1 .. .... ...... ... ....... ..
2 .. ......H... .......... ..... ........ ....
3 .. .. ... . ......... .. . ..... ....
4 .. .. . ..... .. . .. .....
5 .... . .. .. H .. ..
6 .... H .. .. .... .. ..
7 ..... ... .. .. ........ .. ..
8 ...... ...... ... .. ............ ... ...
9 .... .. .... .... ........................H....H......
0 .. .. .. ... ........................ ..
1 .. .. .. ........................ ..
2 .... .... .. ........................ ..
3 ...... .. .. ... .................... ..
4 .... .... .. ..... ............ ..
5 .. .. .. .. ... .H ............ .... ...
6 .. .. .............. .... ............ .... .. .....
7 ... .. .. .... ..... .. ....
8 .............. ...... .....
9
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),unlit,"ordinary"
# Doors
# Stairs
STAIR:(01,13),up
STAIR:(73,02),down
# Non diggable walls
NON_DIGGABLE:(10,02,30,13)
# Objects (inside the antechambers).
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
# Random traps
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
#
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
#
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
#
# The "goal" level for the quest.
#
@ -120,9 +293,7 @@ NON_DIGGABLE:(10,02,30,13)
#
MAZE: "Dro-goal", ' '
GEOMETRY:center,center
MAP
FLAGS: noteleport,hardfloor
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
@ -148,20 +319,62 @@ MAP
8TTTTTTTTTTTTT.TTTTTTTTT.TT.......................TT.TTTTTTTT......TTTTTT.TTT
9TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
ENDMAP
ENDMAP
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
# Stairs
STAIR:(00,00,75,19),(25,03,49,17),up
# Objects
OBJECT:')',"rapier",(37,10),blessed,0,"Silver Starlight"
# Random traps
OBJECT:'(',"chest",(37,10)
# Monsters.
MONSTER:'@',"Seyll Auzkovyn", (37,10)
# elf guards for the audience chamber
MONSTER:'@',"stjarna-alfar",(38,09), hostile
MONSTER:'@',"stjarna-alfar",(38,10), hostile
MONSTER:'@',"stjarna-alfar",(38,11), hostile
MONSTER:'@',"stjarna-alfar",(36,09), hostile
MONSTER:'@',"stjarna-alfar",(36,10), hostile
MONSTER:'@',"stjarna-alfar",(36,11), hostile
MONSTER:'@',"stjarna-alfar",(37,09), hostile
MONSTER:'@',"stjarna-alfar",(37,11), hostile
# traps
# One pit at each cardinal point.
TRAP:"pit",(37,05)
TRAP:"pit",(46,10)
TRAP:"pit",(37,15)
TRAP:"pit",(28,10)
TRAP:random,random
TRAP:random,random
MONSTER:'@',"Elvenking",random
MONSTER:'@',"elf-lord",random
MONSTER:'@',"elf-lord",random
MONSTER:'@',"elf-lord",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
MONSTER:'@',"Grey-elf",random
#
# The "fill" levels for the quest.
#
@ -171,9 +384,10 @@ MONSTER:'@',"Seyll Auzkovyn", (37,10)
# and goal levels.
#
LEVEL: "Dro-fila"
MAZE: "Dro-fila", ' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , ' ' , true , true , random , true
INIT_MAP: '.' , ' ' , true , true , unlit , false
NOMAP
#
STAIR: random, up
@ -200,12 +414,18 @@ MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
#
LEVEL: "Dro-filb"
MAZE: "Dro-filb", ' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , 'T', true, true, random, true
INIT_MAP: '.' , 'T', true, true, lit, true
NOMAP
#
STAIR: random, up
@ -228,7 +448,18 @@ MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Green-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', "Grey-elf", random, hostile
MONSTER: '@', random, random, hostile
MONSTER: '@', "elf-lord", random, hostile

View file

@ -9,7 +9,7 @@
# and receive your quest assignment.
#
MAZE: "Elf-strt",' '
FLAGS: noteleport,hardfloor
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
@ -18,8 +18,8 @@ MAP
1TTTTTTT.....T...TTTT...TTT....TTTTTTTTT...TTTT.TT...TTTT......TTTTT.T......T
2TT........TT......TT..TT.........................T...TTTT......TT...T..T...T
3TT...TT....T...T............TTTTTTTTTTTTTTTTTTT.......TTT...T..T...T...TT..T
4T..TTT.......T..T...TT....TTT.................TTT..T.TTTT..TT..T..........TT
5T...T.....TTT...TTT..T...TT...}}}}}}}.}}}}}}}...TT..TTTTT..TTT.....TTT...TTT
4T..TTT.......T..T...TT....TT...................TT..T.TTTT..TT..T..........TT
5T...T.....TTT...TTT..T...T....}}}}}}}.}}}}}}}....T..TTTTT..TTT.....TTT...TTT
6TT...TT..TTTTT...TT......T..}}}|----T.T----|}}}..T...TTT...TTT...TTTTTTTTTTT
7TTT...TT.TTTTTT....T.....T.}}|--T.........T--|}}.T....T...TTTT..TTT....TTTTT
8TT.T...T..TTT..T.....T...T.}|-T..T.......T..T-|}.T........TTTTT...........TT
@ -29,8 +29,8 @@ MAP
2T.TT.....T........T..T...T.}|-T..T.......T..T-|}.T.T.....TTTT.TTT.........TT
3TTT.......T..T........T..T.}}|--T.........T--|}}.T......TTT.T...TTTT....TTTT
4TTT.......T..TT..........T..}}}|----T.T----|}}}..T.....TTTT......T..TTT...TT
5TT.........T...TT....T...TT...}}}}}}}.}}}}}}}...TT....TTTT..TT...T........TT
6TTT.......TT...T....TTT...TTT.................TTT....TTTTTT.TT..T..........T
5TT.........T...TT....T...T....}}}}}}}.}}}}}}}....T....TTTT..TT...T........TT
6TTT.......TT...T....TTT...TT...................TT....TTTTTT.TT..T..........T
7TTTTT...TTTT.T...T.TTTTT....TTTTTTTTTTTTTTTTTTT.....TTTTTTT.TTT.T...TT....TT
8TTTTTTTTTTTTT.TTTTTTTTT.TT.......................TT.TTTTTTTT......TTTTTT.TTT
9TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
@ -40,7 +40,7 @@ REGION:(00,00,75,19),lit,"ordinary"
# Stairs
STAIR:(40,13),down
# Portal arrival point
BRANCH:(00,14,00,14),(0,0,0,0)
BRANCH:(00,00,75,19),(25,03,49,17)
# Altar
ALTAR:(37,10),chaos,altar
# Celeborn/Galadriel
@ -71,20 +71,20 @@ TRAP:random,random
MONSTER: '@',"Grey-elf",random,peaceful
# Monsters on siege duty.
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"Uruk-hai",random,hostile
MONSTER: 'o',"Mordor orc",random,hostile
MONSTER: 'o',"goblin",random,hostile
MONSTER: 'o',"goblin",random,hostile
@ -96,39 +96,39 @@ MONSTER: 'o',"goblin",random,hostile
#
MAZE: "Elf-loca",' '
FLAGS: hardfloor
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
.. .... ...... ... ....... ..
.. ......S... .......... ..... ........ ....
.. .. ... . ......... .. . ..... ....
.. .. . ..... .. . .. .....
.... . .. .. S .. ..
.... S .. .. .... .. ..
..... ... .. .. ........ .. ..
...... ...... ... .. ............ ... ...
.... .. .... .... ........................S....S......
.. .. .. ... ........................ ..
.. .. .. ........................ ..
.... .... .. ........................ ..
...... .. .. ... .................... ..
.... .... .. ..... ............ ..
.. .. .. .. ... .S ............ .... ...
.. .. .............. .... ............ .... .. .....
... .. .. .... ..... .. ....
.............. ...... .....
0
1 .. .... ...... ... ....... ..
2 .. ......H... .......... ..... ........ ....
3 .. .. ... . ......... .. . ..... ....
4 .. .. . ..... .. . .. .....
5 .... . .. .. H .. ..
6 .... H .. .. .... .. ..
7 ..... ... .. .. ........ .. ..
8 ...... ...... ... .. ............ ... ...
9 .... .. .... .... ........................H....H......
0 .. .. .. ... ........................ ..
1 .. .. .. ........................ ..
2 .... .... .. ........................ ..
3 ...... .. .. ... .................... ..
4 .... .... .. ..... ............ ..
5 .. .. .. .. ... .H ............ .... ...
6 .. .. .............. .... ............ .... .. .....
7 ... .. .. .... ..... .. ....
8 .............. ...... .....
9
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),unlit,"ordinary"
# Doors
DOOR:closed,(15,02)
DOOR:closed,(18,06)
DOOR:closed,(35,15)
DOOR:closed,(45,05)
DOOR:closed,(59,09)
DOOR:closed,(64,09)
# Stairs
STAIR:(01,01),up
STAIR:(45,01),down
@ -158,10 +158,11 @@ TRAP:"magic",(60,09)
TRAP:random,random
TRAP:random,random
# Random monsters.
MONSTER:'o',"Uruk-hai",(40,10),hostile
MONSTER:'o',"Uruk-hai",(41,10),hostile
MONSTER:'o',"Uruk-hai",(42,10),hostile
MONSTER:'o',"Uruk-hai",(43,10),hostile
MONSTER:'o',"orc shaman",random,hostile
MONSTER:'o',"Mordor orc",(40,10),hostile
MONSTER:'o',"Mordor orc",(41,10),hostile
MONSTER:'o',"Mordor orc",(42,10),hostile
MONSTER:'o',"Mordor orc",(43,10),hostile
MONSTER:'o',"goblin",(44,10),hostile
MONSTER:'o',"goblin",(45,10),hostile
MONSTER:'o',"goblin",(40,11),hostile
@ -181,8 +182,123 @@ MONSTER:'O',"ogre",(42,13),hostile
MONSTER:'O',"ogre",(43,13),hostile
MONSTER:'O',"ogre",(44,13),hostile
MONSTER:'O',"ogre",random,hostile
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
#
WALLIFY
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
#
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
#
# The "goal" level for the quest.
@ -194,28 +310,32 @@ WALLIFY
MAZE: "Elf-goal", ' '
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
----- -----
--...------------------------------------------------------------------...--
-..........................................................................-
--...--------------------------------+---------------------------------...--
--.-- ............ ....... # ....... --.--
-.- ............................. # ........ .........S.. -.-
-.- ............ . ...... # . . ....... .. -.-
-.- ......... . .... -----+----- . ... . .. -.-
-.- S . |.........| .S. .S............... -.-
-.- ... . ... . |.........| . -.-
-.-........ .....S.+#######+....\....+########+. -.-
-.- ... ... S |.........| .. ..... -.-
-.- .. |.........| .. ...... -.-
-.- ....... ... -----+----- .... .... ..........-.-
-.-.............. .. # ...... .. ............. -.-
--.-- ............. # .......... ...... --.-
--...--------------------------------+---------------------------------..---
-..........................................................................-
--...------------------------------------------------------------------...--
----- -----
0 ----- -----
1--...------------------------------------------------------------------...--
2-..........................................................................-
3--...------------------------S-------+---------------------------------...--
4 --.-- ............ ....... # ....... --.--
5 -.- ............................. ########........ .........H.. -.-
6 -.- ............ . ...... . . ....... .. -.-
7 -.- ......... . .... -----+----- . ... . .. -.-
8 -.- H ----- . |.........| .H. .H............... -.-
9 -.- ... . --...--. |.........| . -.-
0 -.-........ -.....S.+####H #+....\....+####HH##H. -.-
1 -.- ... --...-- H |.........| .. ..... -.-
2 -.- ----- .. |.........| .. ...... -.-
3 -.- ....... ... -----+----- .... .... ..........S.-
4 -.-.............. .. # ...... .. ............. -.-
5 --.-- ............. .......... ...... --.-
6--...--------S-----------------------+---------------------------------..---
7-..........................................................................-
8--...------------------------------------------------------------------...--
9 ----- -----
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
# Stairs
@ -246,36 +366,29 @@ TRAP:random,random
TRAP:random,random
TRAP:random,random
# doors
DOOR:locked,(12,08)
DOOR:closed,(22,10)
DOOR:locked,(24,10)
DOOR:closed,(25,11)
DOOR:closed,(32,10)
DOOR:closed,(37,03)
DOOR:closed,(37,07)
DOOR:closed,(37,13)
DOOR:closed,(37,16)
DOOR:closed,(42,10)
DOOR:locked,(46,08)
DOOR:closed,(51,10)
DOOR:locked,(53,08)
DOOR:closed,(65,05)
# Random monsters.
MONSTER:'o',"The Necromancer",(37,10),hostile
MONSTER:'o',"Uruk-hai",(36,09),hostile
MONSTER:'o',"Uruk-hai",(36,10),hostile
MONSTER:'o',"Uruk-hai",(36,11),hostile
MONSTER:'o',"Uruk-hai",(37,09),hostile
MONSTER:'o',"Uruk-hai",(37,11),hostile
MONSTER:'o',"Uruk-hai",(38,09),hostile
MONSTER:'W',"Necromancer",(37,10),hostile
MONSTER:'o',"Mordor orc",(36,09),hostile
MONSTER:'o',"Mordor orc",(36,10),hostile
MONSTER:'o',"Mordor orc",(36,11),hostile
MONSTER:'o',"Mordor orc",(37,09),hostile
MONSTER:'o',"Mordor orc",(37,11),hostile
MONSTER:'o',"Mordor orc",(38,09),hostile
MONSTER:'o',"goblin",(38,10),hostile
MONSTER:'o',"goblin",(38,11),hostile
MONSTER:'o',"goblin",(02,02),hostile
MONSTER:'o',"goblin",(71,02),hostile
MONSTER:'o',"goblin",(02,16),hostile
MONSTER:'o',"goblin",(71,16),hostile
MONSTER:'o',"Uruk-hai",random,hostile
MONSTER:'o',"Uruk-hai",random,hostile
MONSTER:'o',"Mordor orc",random,hostile
MONSTER:'o',"Mordor orc",random,hostile
MONSTER:'o',"goblin",random,hostile
MONSTER:'o',"goblin",random,hostile
MONSTER:'o',random,random,hostile
@ -290,7 +403,19 @@ MONSTER:'O',"ogre",random,hostile
MONSTER:'O',"ogre",random,hostile
MONSTER:'O',random,random,hostile
WALLIFY
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
#
# The "fill" levels for the quest.
@ -302,6 +427,7 @@ WALLIFY
#
MAZE: "Elf-fila" , ' '
FLAGS: shortsighted,hardfloor
INIT_MAP: '.' , 'T', true, true, random, true
NOMAP
#
@ -325,11 +451,32 @@ MONSTER: 'o', "goblin", random, hostile
MONSTER: 'o', "goblin", random, hostile
MONSTER: 'o', "goblin", random, hostile
MONSTER: 'o', "goblin", random, hostile
MONSTER: 'o', "Uruk-hai", random, hostile
MONSTER: 'o', "Mordor orc", random, hostile
MONSTER: 'o', random, random, hostile
MONSTER: 'O', "ogre", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MAZE: "Elf-filb" , ' '
FLAGS: shortsighted
INIT_MAP: '.' , ' ', true, true, random, true
NOMAP
#
@ -354,9 +501,9 @@ TRAP: random, random
TRAP: random, random
#
MONSTER: 'o', "goblin", random, hostile
MONSTER: 'o', "Uruk-hai", random, hostile
MONSTER: 'o', "Uruk-hai", random, hostile
MONSTER: 'o', "Uruk-hai", random, hostile
MONSTER: 'o', "Mordor orc", random, hostile
MONSTER: 'o', "Mordor orc", random, hostile
MONSTER: 'o', "Mordor orc", random, hostile
MONSTER: 'o', random, random, hostile
MONSTER: 'O', "ogre", random, hostile
MONSTER: 'O', "ogre", random, hostile

409
dat/Erebor.des Normal file
View file

@ -0,0 +1,409 @@
MAZE: "Dna-strt", ' '
FLAGS: hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0......}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
1....}}}}}}}}}}}}}}}}}}}----------------------P#P#P#P----------------}}}}}}}}
2.P...}}}}}}}}}}}}}}}}}}|.......|...S...|...|#P#P#P#P|..|...|...|...|}}}}}}}}
3.....}}}}}}}}}}}}}}}}}}|.......|...|...|...+#P#P#P#P|..|...|...|...|}}}}}}}}
4......}}}}}}}}}}}}}}}}}|----...|...|...|...|#P#P#P#P|..|...|...|...|}}}}}}}}
5....}.}}}}}}}}}}}}}}}}}|...|-+---S----+-----########-+---+---+---+-|}}}}}}}}
6..P..}}}}}}}}}}}}}}}}}}|...|###|.....|#############################F}}}}}}}}
7.....}}}}}}}}}}}}}}}}}}|...|###|.....|#---+-------------#######----|}}}}}}}}
8......}}}}}}}}}}}}}}}}}|-+--###-------#|...............|---####|...|}}}}}}}}
9.PP...#################################|...............|..|####+...|}}}}}}}}
0..P...#######################-----#####|........\......S..|####|...|}}}}}}}}
1.....}}}}}}}}}}}}}}}}}}|----#|...|#####|...............|---#---|...|}}}}}}}}
2.....}}}}}}}}}}}}}}}}}}|...|#|...+#####-----------------####|..|...|}}}}}}}}
3.....}}}}}}}}}}}}}}}}}}|...+#|...|##########################|..|...|}}}}}}}}
4......}}}}}}}}}}}}}}}}}|...|------+--+---+------+----------#-S-|...|}}}}}}}}
5.PPP...}}}}}}}}}}}}}}}}|..-|.......|...|...|...|..+..|....|#|..|...|}}}}}}}}
6..PP....}}}}}}}}}}}}}}}|...|.......|...|...|...-+--..---..+#+..|...|}}}}}}}}
7......}}}}}}}}}}}}}}}}}|...|.......|...|...|.....|.....|..|#|..|...|}}}}}}}}
8..PP.}}}}}}}}}}}}}}}}}}------------------------------------F--------}}}}}}}}
9....}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
NON_DIGGABLE:(00,00,75,19)
# Portal arrival point
BRANCH:(00,00,05,19),(0,0,0,0)
# Stairs
STAIR:(48,01),down
# Doors
DOOR:closed,(25,08)
DOOR:closed,(27,13)
DOOR:closed,(29,05)
DOOR:closed,(33,12)
DOOR:closed,(34,14)
DOOR:closed,(37,14)
DOOR:closed,(38,05)
DOOR:closed,(41,14)
DOOR:closed,(42,07)
DOOR:closed,(43,03)
DOOR:closed,(48,14)
DOOR:closed,(48,16)
DOOR:closed,(50,15)
DOOR:closed,(53,05)
DOOR:closed,(57,05)
DOOR:closed,(58,16)
DOOR:closed,(60,16)
DOOR:closed,(61,05)
DOOR:closed,(63,09)
DOOR:closed,(65,05)
# The Quest Leader
MONSTER:'h',"Thorin II Oakenshield",(48,10)
CONTAINER:'(',"sack",(48,10)
OBJECT:'(',"skeleton key",contained, uncursed, 0, "The Key of Erebor"
# guards for the audience chamber
MONSTER:'h',"dwarf warrior",(45,10)
MONSTER:'h',"dwarf warrior",(46,10)
MONSTER:'h',"dwarf warrior",(48,08)
MONSTER:'h',"dwarf warrior",(48,11)
MONSTER:'h',"dwarf warrior",(50,10)
MONSTER:'h',"dwarf warrior",(51,10)
MONSTER:'h',"dwarf warrior",(44,10)
MONSTER:'h',"dwarf warrior",(45,09)
MONSTER:'h',"dwarf warrior",(46,09)
MONSTER:'h',"dwarf warrior",(50,09)
MONSTER:'h',"dwarf warrior",(51,09)
MONSTER:'@',"human",(36,11),peaceful
MONSTER:'@',"human",(36,11),peaceful
MONSTER:'@',"human",(37,03),peaceful
MONSTER:'@',"human",(41,04),peaceful
MONSTER:'@',"human",(42,04),peaceful
MONSTER:'@',"human",(54,04),peaceful
MONSTER:'@',"human",(57,03),peaceful
MONSTER:'@',"human",(65,02),peaceful
# Shops
REGION:(24,12,26,17),lit,"food shop"
REGION:(40,02,42,04),lit,"food shop"
REGION:(30,11,32,13),lit,"ring shop"
REGION:(24,05,26,07),lit,"potion shop"
# Monsters on siege duty.
MONSTER: 'o',"orc shaman",(00,02)
MONSTER: 'o',"orc-captain",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"orc shaman",(00,19)
MONSTER: 'o',"orc-captain",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"orc shaman",(04,09)
MONSTER: 'o',"orc-captain",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MAZE: "Dna-loca", ' '
FLAGS:hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0.. |...|---|-...BB...........................BB...- ##########+..| .
1.. |...|...||-...BB.........................BB...-| # # |..| ..
2... .. --+-|...| |-...BB.......................BB...-| # -----+----- ...
3....... # |...| |-...BB.....................BB...-| ###+..|..| ..
4........H+H# --+-- |-...BB...................BB...-| ### |..|..| ....
5.. # # |-...BB.................BB...-| # -------- ....
6.... ########### |-...BBBBBBBBBBBBBBBBBBB...-|----#---|..| .....
7.... # # # # |-.......................-| |..+#|..|..| ........
8...... # -+--+--####|-.....................-| |..|#+..|+-- ........
9 .... # |..|..|+--# |----------#----------| ----#----# .........
0. ... # |..|..|..|###################################### ..........
1... .. # ------|..|---#--------###--+---+---+--+- .........
2......... #####|..---|..|#|..|...+# |...|...|..|..| ............
3.... ...... #+..|..|..|#+..|...| |...|...|..|..| ... .............
4... ....... ---|..|-+-#|..|...|## |...|...|------ ...................
5. ......... --+- # #-------- ##--------- ......... ..........
6. ........... ###### ### .... .... .........
7 . ........... ...... ......... .. ........
8. ................................................. ...........
9.. .................................................................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(37,19,37,19),lit,"ordinary",unfilled,true
# Stairs
STAIR:(00,17,75,19), (0,0,0,0),up
STAIR:(37,01),down
# Artifact Door
DOOR:locked,(09,04),1
# Boulders
OBJECT:'`',"boulder",(38,11)
OBJECT:'`',"boulder",(36,12)
OBJECT:'`',"boulder",(36,14)
OBJECT:'`',"boulder",(37,14)
OBJECT:'`',"boulder",(38,15)
# All the other doors should be empty, Smaug has destroyed them.
# The Vault
# Using unfilled morgue for
# identification in mkmaze.c
REGION:(37,01,37,01),unlit,"morgue",unfilled, true
# Monsters
MONSTER:'D',"Smaug",(37,01),asleep
OBJECT:'[',"plate mail",(37,01),uncursed,0,"The Armor of Erebor"
MAZE: "Dna-goal", ' '
FLAGS:noteleport,hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ..
1 ....
2 .....
3 .....
4 .....
5 ......
6 ......
7 ........
8 ........
9 .........
0 ..........
1 ..........
2 ..........
3 ...........
4 .............
5 ...............
6 ................
7 .................
8 .................
9 .................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,74,19),lit,"ordinary"
TELEPORT_REGION:(00,00,70,01),(0,0,0,0),down
# Stairs
#STAIR:(37,19),up
PORTAL:(37,19,37,19),(00,00,00,00),"Dna-strt"
OBJECT:'`',"boulder",(37,19)
# Monsters
MONSTER:'o',"Bolg",(41,19)
#1 - 5 orc-captains
#1.5 - 5 orc shamans
#2
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#3
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#4
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#5
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#6
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#7
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#8
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#9
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#10
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MAZE: "Dna-fila",' '
FLAGS: shortsighted,hardfloor
INIT_MAP: ' ' , '.' , false, false, lit , false
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
LEVEL: "Dna-filb"
#
ROOM: "ordinary" , random, random, random, random
STAIR: random, up
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random,random,random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: "hole", random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
RANDOM_CORRIDORS

533
dat/Hedrow Noble.des Normal file
View file

@ -0,0 +1,533 @@
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, High Priest
# and receive your quest assignment.
#
MAZE: "Nhd-strt",' '
FLAGS: noteleport,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ## . |..|---|---|---|
1 ... ## ....... -----#######---S---------- |..|###|###|###|.
2 ... ........ |.......#....|...|.......| |..|###|###|###|.
3 ................#.......#....|...|.......| .|..|###|###|###|.
4 ...... ......|.......|....|...|.......| ..|..|-+-|-+-|-+-|.
5 ..... ................|...|-+-|-+----+-|-+-----| ...|................
6 .. ... ..............|...|...|........|...|...| ....|...............
7 ..... ........#...#...+........+...+...| .....F.............
8 .....................|...#...#........|...|...| ......|................
9 .................+...|--##........|---|---| .......F.................
0 ................. |#--|...#........|...|...+........+....... .......
1 .....................#...|...|........|...|...| .......F....... ......
2 ....................|...|...+........+...|...| ......|...............
3. .................|...|...|........|...|...| .....F...............
4.. ..... .......|...-##-|-+----+-|-+-|...| ....|................
5.... .... .....#.......|...|....|.......| ...|..|-+-|-+-|-+-|.
6... ... .....#.......+...|....|.......| ..|..|###|###|###|.
7.. ... ....... |.......|...|..\.|.......| .| .|###|###|###|.
8. ... ..... ----------------#--------- | |###|###|###|.
9 ..... #####################---|---|---|
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Portal arrival point
BRANCH:(00,13,00,13),(0,0,0,0)
# Stairs
STAIR: (75,09), down
# Doors
DOOR:locked,(39,01)
DOOR:closed,(39,05)
DOOR:closed,(39,14)
DOOR:closed,(41,07)
DOOR:closed,(41,12)
DOOR:closed,(43,05)
DOOR:closed,(43,14)
DOOR:closed,(45,07)
DOOR:closed,(49,10)
DOOR:closed,(58,10)
DOOR:closed,(63,04)
DOOR:closed,(67,04)
DOOR:closed,(71,04)
DOOR:locked,(63,15)
DOOR:closed,(67,15)
DOOR:closed,(71,15)
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
# lone survivor
MONSTER:'@',"drow novice",(39,00)
MAZE: "Nhd-loca",' '
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0-------------------------------------------------------------------------
1-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
2-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###S###-
3-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
4--+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+------
5....................................................................-###-
6-----...............................................................+###-
7-###-..--+-------+-------+-------+--.------+-------+-------+------..-###-
8-###+..-###-###-###-###-###-###-###-.-###-###-###-###-###-###-###-..-----
9-###-..-###-###-###-###-###-###-###-.-###-###-###-###-###-###-###-..-###-
0-----..-###-###-###-###-###-###-###-.-###-###-###-###-###-###-###-..+###-
1-###-..------+-------+-------+------.--+-------+-------+-------+--..-###-
2-###+...............................................................-----
3-###-....................................................................
4--S---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--
5-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
6-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
7-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
8-------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
STAIR: (00,05), up
STAIR: (72,13), down
# Doors
DOOR:closed,(02,04)
DOOR:closed,(06,04)
DOOR:closed,(10,04)
DOOR:closed,(14,04)
DOOR:closed,(18,04)
DOOR:closed,(22,04)
DOOR:closed,(26,04)
DOOR:closed,(30,04)
DOOR:closed,(34,04)
DOOR:closed,(38,04)
DOOR:closed,(42,04)
DOOR:closed,(46,04)
DOOR:closed,(50,04)
DOOR:closed,(54,04)
DOOR:closed,(58,04)
DOOR:closed,(62,04)
DOOR:closed,(66,04)
DOOR:closed,(04,08)
DOOR:closed,(04,12)
DOOR:closed,(68,06)
DOOR:closed,(68,10)
DOOR:closed,(02,14)
DOOR:closed,(06,14)
DOOR:closed,(10,14)
DOOR:closed,(14,14)
DOOR:closed,(18,14)
DOOR:closed,(22,14)
DOOR:closed,(26,14)
DOOR:closed,(30,14)
DOOR:closed,(34,14)
DOOR:closed,(38,14)
DOOR:closed,(42,14)
DOOR:closed,(46,14)
DOOR:closed,(50,14)
DOOR:closed,(54,14)
DOOR:closed,(58,14)
DOOR:closed,(62,14)
DOOR:closed,(66,14)
DOOR:closed,(70,14)
DOOR:closed,(09,07)
DOOR:closed,(17,07)
DOOR:closed,(25,07)
DOOR:closed,(33,07)
DOOR:closed,(13,11)
DOOR:closed,(21,11)
DOOR:closed,(29,11)
DOOR:closed,(43,07)
DOOR:closed,(51,07)
DOOR:closed,(59,07)
DOOR:closed,(39,11)
DOOR:closed,(47,11)
DOOR:closed,(55,11)
DOOR:closed,(63,11)
# Creatures
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
MAZE: "Nhd-goal",' '
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ........... .......|
1 ................. .........| --------------------------
2 .... ............. ............| | |
3 .... ......... ..............| | |
4 ...... .... .................. | |
5.......................... ...........| | |
6........................ .............| | |
7..... ............... ............... | |
8.... ......... . .. ..........| | |
9... ......... ... ........... |
0.... ........ ..... ..............| | |
1..... ....... .......... ........... | |
2... ....... .......... ..........| | |
3 ... ........ .. ............. .......| | |
4 .............. .... ..... ........ | |
5 ................. ..... .......| | |
6 .................. .................| | |
7 ......................... .......| | |
8 ..... .............. ........| | |-----------------
9 ... ............ ..........| |-------|
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'q',"rothe",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"violet fungus",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"shrieker",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
MONSTER:'F',"lichen",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ........... .......|
1 ................. .........| --------------------------
2 .... ............. ............|. |.......|....|...|...|...|
3 .... ......... ..............|.. |.......|....|...|...|...|
4 ...... .... ..................F... |.......|....|...|...|...|
5.......................... ...........|.... |...|-+-|-+----+-|-+---+-|
6........................ .............|..... |...|...|........+.......|
7..... ............... ...............F...... |...|...+........|-------|
8.... ......... . .. ..........|....... |...|...|........|...|...|
9... ......... ... ...........+........+...|---|........|...|...|
0.... ........ ..... ..............|....... |-F+|...|........|...|...|
1..... ....... .......... ...........F...... |...|...|........|-+---+-|
2... ....... .......... ..........|..... |...|...+........+.......|
3 ... ........ .. ............. .......|.... |...|...|........|-+---+-|
4 .............. .... ..... ........F... |-------|+-----+-|...|...|
5 ................. ..... .......|.. |.......+.|......|...|...|
6 .................. .................|. |-+-----|.|..\...|...|...|
7 ......................... .......| |...|...+.|......|...|...|
8 ..... .............. ........| |...|...|-----------------
9 ... ............ ..........| |---|---|
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (04,11), up
# Doors
DOOR:locked,(41,09)
DOOR:locked,(50,09)
DOOR:closed,(52,16)
DOOR:closed,(53,10)
DOOR:closed,(56,05)
DOOR:locked,(58,07)
DOOR:closed,(58,12)
DOOR:closed,(58,15)
DOOR:closed,(58,17)
DOOR:closed,(59,14)
DOOR:closed,(65,05)
DOOR:closed,(65,14)
DOOR:closed,(67,06)
DOOR:closed,(67,12)
DOOR:closed,(69,05)
DOOR:closed,(69,11)
DOOR:closed,(69,13)
DOOR:closed,(73,05)
DOOR:closed,(73,11)
DOOR:closed,(73,13)
MONSTER: '@', "drow matron-mother", (63,10), hostile
MONSTER: '@', "drow matron", (62,08), hostile
MONSTER: '@', "drow matron", (62,08), hostile
MONSTER: '@', "drow matron", (64,08), hostile
MONSTER: '@', "drow matron", (64,08), hostile
MONSTER: '@', "drow matron", (63,12), hostile
MONSTER: '@', "drow matron", (63,12), hostile
MONSTER: '@', "drow matron", (64,12), hostile
MONSTER: '@', "drow matron", (64,12), hostile
MONSTER: '@', "A'salom", (69,16), hostile
CONTAINER:'(',"chest",(69,17)
OBJECT:'[',"droven cloak",contained,blessed,0,"The Cloak of the Consort"
MAZE: "Nhd-fila", ' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , ' ' , true , true , unlit , true
NOMAP
#
STAIR: random, up
STAIR: random, down
#
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "Nhd-filb",' '
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0-------------------------------------------------------------------------
1-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
2-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
3-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
4--+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--
5.........................................................................
6-----............. ...................
7-###-........ ........
8-###+....... ......
9-###-......... |-------------------------------------------| ........
0-----..........|###|###|###|###|###|###|###|###|###|###|###|.........
1...............|###|###|###|###|###|###|###|###|###|###|###|.........
2. ............|###|###|###|###|###|###|###|###|###|###|###|..........
3 ...........|-+---+---+---+---+---+---+---+---+---+---+-|..........
4 ..................................................................
5 .|-+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--
6 ..|###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
7 ..|###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
8 .|###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
9 |----------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
STAIR: (00,05), up
STAIR: (71,14), down
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:'@',"peasant",random,peaceful
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random

618
dat/Hedrow.des Normal file
View file

@ -0,0 +1,618 @@
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, High Priest
# and receive your quest assignment.
#
MAZE: "Hdr-strt",' '
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ---- |--------------------| ---- | | | | | | |
1 ---##--- |####################| ---##--- | |
2 ---######--- |####################| ---######---
3 --###----###-- |- ------------------| --###----###------|
4 --##---..---##-| --##---..---##-|
5 |##|-......-|##+ |##|-......-|##|
6 ||#||..----..||#|| ------||#||..----..||#||
7 |##|..|- --..|##| -----#####+##|..|- --..|##|
8||#||.|| ||.||#|| ------########||#||.|| ||.||#||
9|##|..| |..+##|-----#############|##|..| +..|##+
0|##|..+ |..|##|#############-----|##+..| |..|##+
1||#||.|| ||.||#||#########----- ||#||.|| ||.||#||
2 |##|..-- -|..|##+#####------ |##|..-- -|..|##|
3 ||#||..----..||#||------ ||#||..----..||#||
4 |##|-......-|##| +##|-......-|##|
5 |-##---..---##-- |-##---..---##--
6 --###----###-- |------------------ -| --###----###--
7 ---######--- |####################| ---######---
8 ---##--- |####################| ---##---
9 ---- |--------------------| ----
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----......|--------------------|......---- |#|#|#|.|.|.| ....
1 ---##---....|####################|....---##--- |+F+F+|+F+F+| .......
2 ---######---..|####################|..---######---#####S................
3 --###----###--.|-+------------------|.--###----###------|................
4 --##---..---##-|......................--##---..---##-| ..................
5 |##|-......-|##+.............. |##|-......-|##| .......... .....
6 ||#||..----..||#||......... ------||#||..----..||#|| ......... ....
7 |##|..|-..--..|##| -----#####+##|..|-..--..|##| .......... .....
8||#||.||....||.||#|| ------########||#||.||....||.||#||......... ......
9|##|..|......|..+##|-----#############|##|..|......+..|##+..................
0|##|..+......|..|##|#############-----|##+..|......|..|##+..................
1||#||.||....||.||#||#########----- ||#||.||....||.||#||..................
2 |##|..--..-|..|##+#####------ |##|..--..-|..|##| ........ .......
3 ||#||..----..||#||------ ........||#||..----..||#|| ...... .. .....
4 |##|-......-|##| ..............+##|-......-|##| ...... .......
5 |-##---..---##--......................|-##---..---##-- . ................
6 --###----###--.|------------------+-|.--###----###-- ...................
7 ---######---..|####################|..---######--- .. ..............
8 ---##---....|####################|....---##--- ... ..........
9 ----......|--------------------|......---- . . ..
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
# Portal arrival point
BRANCH:(19,00,38,19),(19,03,38,16)
# Stairs
STAIR:(75,10),down
# Doors
DOOR:closed,(06,10)
DOOR:closed,(16,09)
DOOR:closed,(17,05)
DOOR:closed,(18,12)
DOOR:closed,(20,03)
DOOR:closed,(37,16)
DOOR:closed,(39,07)
DOOR:closed,(40,14)
DOOR:closed,(41,10)
DOOR:closed,(51,09)
DOOR:locked,(57,09)
DOOR:locked,(57,10)
DOOR:locked,(54,01)
DOOR:locked,(56,01)
DOOR:locked,(58,01)
DOOR:locked,(60,01)
DOOR:locked,(62,01)
DOOR:locked,(64,01)
# High Priestess of Lolth
MONSTER:'@',"Eclavdra",(12,10)
MONSTER:'@',"Gromph",(49,09)
MONSTER:'@',"Dantrag",(48,08)
# The treasure of Eclavdra
OBJECT:'(',"chest",(12,10)
# guards for the audience chamber
MONSTER:'@',"drow matron-mother",(10,09)
MONSTER:'@',"drow matron-mother",(10,11)
MONSTER:'@',"drow matron-mother",(09,09)
MONSTER:'@',"drow matron-mother",(09,11)
MONSTER:'@',"drow matron-mother",(11,09)
MONSTER:'@',"drow matron-mother",(11,11)
MONSTER:'@',"drow matron-mother",(08,09)
MONSTER:'@',"drow matron-mother",(08,11)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow blademaster",(47,11)
MONSTER:'@',"hedrow blademaster",(47,11)
MONSTER:'@',"hedrow blademaster",(47,11)
# Non diggable walls
# riding monsters
MONSTER:':',"large cave lizard",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"large cave lizard",(56,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"large cave lizard",(58,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(60,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(62,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(64,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
# Monsters on siege duty.
MONSTER:'U',"shambling horror",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
#
# The "locate" level for the quest.
#
# Here you have to venture through the Drider caves
# to go further towards your assigned quest.
#
MAZE: "Hdr-loca",' '
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0
1 .. .... ...... ... ....... ..
2 .. ......H... .......... ..... ........ ....
3 .. .. ... . ......... .. . ..... ....
4 .. .. . ..... .. . .. .....
5 .... . .. .. H .. ..
6 .... H .. .. .... .. ..
7 ..... ... .. .. ........ .. ..
8 ...... ...... ... .. ............ ... ...
9 .... .. .... .... ........................H....H......
0 .. .. .. ... ........................ ..
1 .. .. .. ........................ ..
2 .... .... .. ........................ ..
3 ...... .. .. ... .................... ..
4 .... .... .. ..... ............ ..
5 .. .. .. .. ... .H ............ .... ...
6 .. .. .............. .... ............ .... .. .....
7 ... .. .. .... ..... .. ....
8 .............. ...... .....
9
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),unlit,"ordinary"
STAIR: (74,17), up
STAIR: (23,03), down
# Doors
# Objects
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
#
MONSTER:'U',"stumbling horror",random
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
#
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
#
# The "goal" level for the quest.
#
# Here you meet Nalzok your nemesis monster. You have to
# defeat Nalzok in combat to gain the artifact you have
# been assigned to retrieve.
#
MAZE: "Hdr-goal", ' '
FLAGS: shortsighted,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 .T.. ----
1------------------------------------------------- ....... ---##---
2 ...T..... ---######---
3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T...T... --###--++###--
4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....--##---..---##-|
5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..T....|##++......-+##|
6 T T T T T T T T T T T T T T T T T T T T T T T T T.......||#||..----..+|#||
7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T........|##|..|-..--..|##|
8 T T T T T T T T T T T T T T T T T T T T T T T T T......||#||.||....||.||#||
9T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.....|##|..|......+..|##|
0 T T T T T T T T T T T T T T T T T T T T T T T T T......|##+..|......|..|##|
1T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.......||#||.||....||.||#||
2 T T T T T T T T T T T T T T T T T T T T T T T T ..T.....|##+..--..-|..+##|
3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..........||#||..----..||#||
4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....|##|-......-|##|
5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.........|-##-++..---##--
6 T T T T T T T T T T T T T T T T T T T T T T T T.......... --###-+--###--
7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T......... ---######---
8 ....... ---##---
9-------------------------------------------------- ... ----
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Doors
DOOR:closed,(59,10)
DOOR:closed,(69,09)
# Dungeon Description
REGION:(50,00,57,05),lit,"ordinary"
REGION:(50,00,56,07),lit,"ordinary"
REGION:(00,00,55,19),lit,"ordinary"
REGION:(50,12,56,19),lit,"ordinary"
REGION:(50,14,57,19),lit,"ordinary"
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
MAZEWALK:(04,10),east
MONSTER: '@', "Daruth Xaxox", (65,10), hostile
OBJECT:'[',"droven cloak",(65,10),blessed,0,"Darkweaver's Cloak"
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", random, hostile
MONSTER: '@', "drow alienist", random, hostile
# some visitors from the Far Realms
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: '@', "drow alienist", (61,11), hostile
MONSTER: '@', "hedrow warrior", (60,10), hostile
MONSTER: '@', "hedrow warrior", (61,10), hostile
MONSTER: '@', "hedrow warrior", (61,09), hostile
MONSTER: '@', "hedrow warrior", (60,09), hostile
MONSTER: 'M', "drow mummy", (60,10), hostile
MONSTER: 'M', "drow mummy", (61,10), hostile
MONSTER: 'M', "drow mummy", (61,09), hostile
MONSTER: 'M', "drow mummy", (60,09), hostile
MONSTER:'U',"wandering horror",(55,10)
MONSTER: '@', "embraced drowess", (54,10), hostile
MONSTER: '@', "embraced drowess", (56,05), hostile
MONSTER: '@', "embraced drowess", (56,14), hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
#
# The "fill" levels for the quest.
#
# These levels are used to fill out any levels not occupied by specific
# levels as defined above. "filla" is the upper filler, between the
# start and locate levels, and "fillb" the lower between the locate
# and goal levels.
#
MAZE: "Hdr-fila",' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , ' ' , true , true , unlit , false
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '(', random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
#
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
MAZE: "Hdr-filb", 'T'
FLAGS: shortsighted,hardfloor
GEOMETRY: center, center
#
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
1 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
2T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8
9----------------------------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
STAIR:(54,00,74,18),(0,0,0,0), down
MAZEWALK:(04,10),east
MONSTER: 'U', random, random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile

View file

@ -1,256 +0,0 @@
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, High Priest
# and receive your quest assignment.
#
MAZE: "Hdr-strt",' '
FLAGS: noteleport,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0-------------------------FFF.... ...... ......
1|.....|.|...|...|.|...|.+..F..... ....... ........
2|.....|.|...|...|.|...|.|..F....... ....... .... ....
3|.....|.|...|...|.|...|.|FFF....... ....... ... .....
4|.....|.--+---+--.--+--.|........... ...... .. .......
5|.....|.+.........+.....+......... .. ..... .... ...........
6---+---.--+---+--.--+--.|......... .. ..... ..... }.............
7........|...|...|.|...|.|FFF......... ....... ..... }}..............
8--+---+-|...|...|.|...|.|..F........ ........ .......}}.FFFF...FFFF..
9|...|...|...|...|.|...|.+..F..... ....... ...... }}.F..-----..F.
0|...|...|--------+-----.|FFF...... ....... .......}}..F.........F.
1|...|...|.........|...|.| ........ ......... ....... }}..F|.-----.|F.
2---------..--+--..|...+.| ......... ......... ... ..... }}..|.|...|.|}..
3........+..|...|..|...|.| ... .............. .. ....}}..|.+...|.|}..
4--+---+--..+...+..-----.| ... ..... ......... .. }}..|.|...|.|}.
5|...|...|..|...|..|...|.| ... ...... ........ ... ..}}..F|.-----.|F.
6|...|...|..--+--..|...+.| ............... .... ..... }}.F.........F..
7|...|...|.........|...|.| . .... .... ............ ..}}.F..-----..F.
8-----------------------.| . .. ...... .. . }}FFFF...FFFF.
9------------------------- .... }}}............
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
# Portal arrival point
BRANCH:(40,01,40,01),(0,0,0,0)
# Stairs
STAIR:(68,13),down
# Doors
# Altar
ALTAR:(03,02),chaos,altar
# High Priestess of Lolth
MONSTER:'@',"Eclavdra",(03,01)
# The treasure of Eclavdra
OBJECT:'(',"chest",(03,01)
# guards for the audience chamber
MONSTER:'@',"drow matron-mother",(01,02)
MONSTER:'@',"drow matron-mother",(01,03)
MONSTER:'@',"drow matron-mother",(01,04)
MONSTER:'@',"drow matron-mother",(01,05)
MONSTER:'@',"drow matron-mother",(05,02)
MONSTER:'@',"drow matron-mother",(05,03)
MONSTER:'@',"drow matron-mother",(05,04)
MONSTER:'@',"drow matron-mother",(05,05)
# Non diggable walls
# Random traps
# Monsters on siege duty.
#
# The "locate" level for the quest.
#
# Here you have to venture through the Drider caves
# to go further towards your assigned quest.
#
MAZE: "Hdr-loca",' '
FLAGS: hardfloor
INIT_MAP: '.' , '.' , false , false , unlit , false
GEOMETRY:center,center
MAP
.. .... ...... ... ....... ..
.. ......S... .......... ..... ........ ....
.. .. ... . ......... .. . ..... ....
.. .. . ..... .. . .. .....
.... . .. .. S .. ..
.... S .. .. .... .. ..
..... ... .. .. ........ .. ..
...... ...... ... .. ............ ... ...
.... .. .... .... ........................S....S......
.. .. .. ... ........................ ..
.. .. .. ........................ ..
.... .... .. ........................ ..
...... .. .. ... .................... ..
.... .... .. ..... ............ ..
.. .. .. .. ... .S ............ .... ...
.. .. .............. .... ............ .... .. .....
... .. .. .... ..... .. ....
.............. ...... .....
ENDMAP
# Dungeon Description
REGION:(00,00,09,13),unlit,"morgue"
REGION:(09,00,30,01),unlit,"morgue"
REGION:(09,12,30,13),unlit,"morgue"
REGION:(31,00,39,13),unlit,"morgue"
REGION:(11,03,29,10),lit,"temple",filled,true
# The altar inside the temple
ALTAR:(20,07),noalign,shrine
MONSTER:'@',"aligned priest",(20,07),noalign,hostile
# Doors
DOOR:locked,(10,06)
DOOR:locked,(10,07)
DOOR:locked,(20,02)
DOOR:locked,(20,11)
DOOR:locked,(30,06)
DOOR:locked,(30,07)
# Stairs
# Note: The up stairs are *intentionally* off of the map.
STAIR:(43,05),up
STAIR:(20,06),down
# Non diggable walls
NON_DIGGABLE:(10,02,30,13)
# Objects (inside the antechambers).
OBJECT:random,random,(14,03)
OBJECT:random,random,(15,03)
OBJECT:random,random,(16,03)
OBJECT:random,random,(14,10)
OBJECT:random,random,(15,10)
OBJECT:random,random,(16,10)
OBJECT:random,random,(17,10)
OBJECT:random,random,(24,03)
OBJECT:random,random,(25,03)
OBJECT:random,random,(26,03)
OBJECT:random,random,(27,03)
OBJECT:random,random,(24,10)
OBJECT:random,random,(25,10)
OBJECT:random,random,(26,10)
OBJECT:random,random,(27,10)
# Random traps
TRAP:random,(15,04)
TRAP:random,(25,04)
TRAP:random,(15,09)
TRAP:random,(25,09)
TRAP:random,random
TRAP:random,random
# No random monsters - the morgue generation will put them in.
#
# The "goal" level for the quest.
#
# Here you meet Nalzok your nemesis monster. You have to
# defeat Nalzok in combat to gain the artifact you have
# been assigned to retrieve.
#
MAZE: "Hdr-goal", ' '
INIT_MAP: 'L' , '.' , false , false , unlit , false
GEOMETRY:center,center
MAP
.L......L.LLL.......LL....
.LLL.......L......LL......
LL.LL.............L.LL....
..........................
......................LL..
......................LLL.
LL........................
.LL.......................
.LL................LL.L...
..LL.....L.LL.......LLL...
.........LLL.........L....
ENDMAP
#
# The "fill" levels for the quest.
#
# These levels are used to fill out any levels not occupied by specific
# levels as defined above. "filla" is the upper filler, between the
# start and locate levels, and "fillb" the lower between the locate
# and goal levels.
#
LEVEL: "Pri-fila"
#
INIT_MAP: '.' , ' ' , true , true , random , true
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '(', random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
#
LEVEL: "Pri-filb"
#
INIT_MAP: '.' , ' ' , true , true , random , true
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '(', random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
#
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random
#
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random
TRAP: random, random

879
dat/Moria.des Normal file
View file

@ -0,0 +1,879 @@
MAZE: "Dnb-strt", ' '
FLAGS:hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |...|---|- ..................... - +..|
1 |...|...||- .........\......... -| |..|
2 --+-|...| |- ................. -| -----+-----
3 |...| |- ............... -| +..|..|
4 --+-- |- -| |..|..|
5 |- -| --------
6 |- -|---- ---|..|
7 |- -| |..+ |..|..|
8 -+--+-- |- -| |..| +..|+--
9 |..|..|+-- |----------+----------| ---- ----
0 |..|..|..|
1 ------|..|--- -------- --+---+---+--+-
2 |..---|..| |..|...+ |...|...|..|..|
3 +..|..|..| +..|...| |...|...|..|..|
4 ---|..|-+- |..|...| |...|...|------
5 --+- -------- ---------
6
7
8
9
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# The Quest Leader
MONSTER:'h',"Dain II Ironfoot",(37,01)
# guards for the audience chamber
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf warrior",random
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
MONSTER:'h',"dwarf",random,peaceful
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0.. |...|---|-.....................................- ##########+..| .
1.. |...|...||-.................\.................-| # # |..| ..
2... --+-|...| |-.................................-| # -----+----- ...
3..... # |...| |-...............................-| ###+..|..| ..
4.... ## --+-- |-.............................-| ### |..|..| ....
5.. # # |-...........................-| # -------- ....
6.... ########### |-.........................-|----#---|..| .....
7.... # # # # |-.......................-| |..+#|..|..| ........
8...... # -+--+--####|-.....................-| |..|#+..|+-- ........
9 .... # |..|..|+--# |----------+----------| ----#----# .........
0. ... # |..|..|..|###################################### ..........
1... .. # ------|..|---#--------###--+---+---+--+- .........
2......... #####|..---|..|#|..|...+###|...|...|..|..| ............
3.... ...... #+..|..|..|#+..|...|###|...|...|..|..| ... .............
4... ....... ---|..|-+-#|..|...|###|...|...|------ ...................
5. ......... --+- # #--------###--------- ......... ..........
6. ........... ###### ### .... .... .........
7 . ........... ...... ......... .. ........
8. ................................................. ...........
9.. .................................................................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
NON_DIGGABLE:(00,00,75,19)
# Portal arrival point
BRANCH:(00,17,75,19), (0,0,0,0)
# Stairs
STAIR:(00,10,75,19),(12,10,61,19),down
# Doors
DOOR:closed,(11,02)
DOOR:closed,(17,13)
DOOR:closed,(15,04)
DOOR:closed,(15,08)
DOOR:closed,(18,08)
DOOR:closed,(21,09)
DOOR:closed,(22,15)
DOOR:closed,(25,14)
DOOR:closed,(35,12)
DOOR:closed,(37,09)
DOOR:closed,(41,11)
DOOR:closed,(45,11)
DOOR:closed,(49,11)
DOOR:closed,(52,11)
DOOR:closed,(55,07)
DOOR:closed,(57,08)
DOOR:closed,(61,08)
DOOR:closed,(61,03)
DOOR:closed,(66,02)
DOOR:closed,(68,00)
MAZE: "Dnb-loca", ' '
FLAGS:hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----------------------------------------------
1 ..... .............. . | | | |
2 ............................ | |
3 ........................... | | | |
4 ............................ | | |-- --- --|
5 ..................... ...... | | | |
6 ............................ | | | |
7 ............................ ------------------ --------------- |
8 ............................. || |
9 .............................. |
0 ............................. || |
1 ............................ ------------------ --------------------------|
2 ............................ | | | | | | | | | | |
3 ........................... |--- ----| | | -|
4 ............................ | | | | |
5 ......................... .. |- -| -|
6 ............................ | | | | |
7 ............................ |- -| | | -|
8 .... ... .. ...... .... | | | | | | | | | | | |
9 ----------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:')',random,random
OBJECT:'[',"dwarvish iron helm",random
OBJECT:'[',"dwarvish roundshield",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"iron shoes",random
OBJECT:')',random,random
OBJECT:'[',"dwarvish iron helm",random
OBJECT:'[',"dwarvish roundshield",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"iron shoes",random
OBJECT:')',random,random
OBJECT:'[',"dwarvish iron helm",random
OBJECT:'[',"dwarvish roundshield",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"iron shoes",random
OBJECT:')',random,random
OBJECT:'[',"dwarvish iron helm",random
OBJECT:'[',"dwarvish roundshield",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"iron shoes",random
OBJECT:')',random,random
OBJECT:'[',"dwarvish iron helm",random
OBJECT:'[',"dwarvish roundshield",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"iron shoes",random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ...... ................ ----------------------------------------------
1 .}}}}}......}}}}}}}}}}}}}}T}.|...........................|....|...........|
2.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................S....S...........|
3.}}}}}}}}}}}}}}}}}}}}}}}}}}}T.|...........................|....|...........|
4.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................|....|--FF---FF--|
5.}}}}}}}}}}}}}}}}}}}}}T}}}}}}.|...........................|....|...........|
6.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................|....|...........|
7.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.------------------+---------------...........|
8.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.T||...................................{.....|
9..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.S+.........................................|
0.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.T||.........................................|
1}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.------------------+--------------------------|
2}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........S...............|.|.|.|.|..|.|.|.|..|
3}}}}}}}}}}}}}}}}}}}}}}}}}}}}T.|---+----|...............|.......|..........-|
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........|...............|.......|...........|
5}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|-......-|...............S.......+..........-|
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........|...............|.......|...........|
7}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|-......-|...............|.......|..........-|
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}. |........|...............|.|.|.|.|..|.|.|.|..|
9}}}}}}}}}}}}}}}}}}}}}}}}}}}} ----------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',"rock",random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
CONTAINER:'`',"statue",(71,18), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(58,12), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(60,12), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(67,12), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'(',"chest",(69,12)
OBJECT:'+',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
CONTAINER:'`',"statue",(71,12), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'(',"chest",(74,14)
OBJECT:'+',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
CONTAINER:'(',"chest",(74,16)
OBJECT:'+',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ...... ................ ----------------------------------------------
1 .}}}}}......}}}}}}}}}}}}}}T}.|...........................|....|...........|
2.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................S....S...........|
3.}}}}}}}}}}}}}}}}}}}}}}}}}}}T.|...........................|....|...........|
4.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................|....|--FF---FF--|
5.}}}}}}}}}}}}}}}}}}}}}T}}}}}}.|...........................|....|...........|
6.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|...........................|....|...........|
7.}}}}}}}}}}}}}}}}}}}}}}}}}}}}.------------------+---------------...........|
8.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}..||...................................{.....|
9..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.S+.........................................|
0.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}..||.........................................|
1}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.------------------+--------------------------|
2}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........S...............|.|.|.|.|..|.|.|.|..|
3}}}}}}}}}}}}}}}}}}}}}}}}}}}}T.|---+----|...............|.......|..........-|
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........|...............|.......|...........|
5}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|-......-|...............S.......+..........-|
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|........|...............|.......|...........|
7}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|-......-|...............|.......|..........-|
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}. |........|...............|.|.|.|.|..|.|.|.|..|
9}}}}}}}}}}}}}}}}}}}}}}}}}}}} ----------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(29,00,75,19),unlit,"morgue",unfilled
REGION:(00,00,29,19),lit,"ordinary"
REGION:(29,08,31,10),lit,"ordinary"
NON_DIGGABLE:(00,00,75,19)
# Stairs
STAIR:(00,09), up
STAIR:(69,02), down
# Artifact Door
ENGRAVING:(32,09),engrave,"pedo 'Mellon' a minno"
DOOR:locked,(33,09),1
# Doors
DOOR:closed,(34,13)
DOOR:closed,(63,15)
CONTAINER:'`',"statue",(31,14), "dwarf lord", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'(',"chest",(31,16)
OBJECT:'+',random,contained
OBJECT:'*',random,contained
OBJECT:'*',random,contained
OBJECT:'*',random,contained
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
CONTAINER:'`',"statue",(31,18), "dwarf lord", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(38,14), "dwarf lord", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'(',"chest",(38,16)
OBJECT:'+',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
CONTAINER:'`',"statue",(38,18), "dwarf lord", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
#Chamber of Mazarbul
ENGRAVING:(69,15),engrave,"BALIN SON OF FUNDIN LORD OF MORIA"
OBJECT:')',"battle-axe",(69,15)
OBJECT:'[',"dwarvish iron helm",(69,15)
OBJECT:'(',"mask",(69,15),uncursed,0,"The War-mask of Durin"
OBJECT:'[',"dwarvish iron helm",(69,15)
OBJECT:'[',"dwarvish roundshield",(69,15)
OBJECT:'[',"plate mail",(69,15)
OBJECT:'[',"dwarvish mithril-coat",(69,15)
OBJECT:'[',"iron shoes",(69,15)
OBJECT:'[',"dwarvish cloak",(69,15)
CONTAINER:'`',"statue",(58,18), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(60,18), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'`',"statue",(67,18), "dwarf king", 1
OBJECT:')',random,contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish iron helm",contained
OBJECT:'[',"dwarvish roundshield",contained
OBJECT:'[',"plate mail",contained
OBJECT:'[',"iron shoes",contained
CONTAINER:'(',"chest",(69,18)
OBJECT:'+',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
# Watcher
MONSTER:';',"Watcher in the Water",(10,15),hostile
MAZE: "Dnb-goal", ' '
FLAGS:noteleport,hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0---------------------------------------------------------------------------
1| ...............................................................|
2| .............................................................. |
3| ............................................................. |
4| ............................................................ |
5| ........................................................... ---
6------ ......................................................... ---..
7....----- ........................................................ ---...
8.------ ...................................................... ------
9.| |
0.------ ...................................................... ------
1..------ ........................................................ ---...
2---- ......................................................... ---..
3| ........................................................... ---
4| ............................................................. |
5| .............................................................. |
6| ...............................................................|
7| ...............................................................|
8---------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0---------------------------------------------------------------------------
1|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL|
2|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL.|
3|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..|
4|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL...|
5|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
6------.....LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
7 -----..LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
8 ------.....LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL...------
9 |........................................................................|
0 ------.....LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL...------
1 ------...LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
2----.......LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
3|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..---
4|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL..|
5|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL.|
6|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL|
7|..........LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL|
8---------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Stairs
STAIR:(02,09), up
PORTAL:(73,09,73,09),(00,00,00,00),"Dnb-strt"
# Balrog
MONSTER:'&',"Durin's Bane",(40,09),hostile
MONSTER:'o',"orc-captain",(03,03),hostile
MONSTER:'o',"orc-captain",(03,03),hostile
MONSTER:'o',"orc-captain",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"hill orc",(03,03),hostile
MONSTER:'o',"orc-captain",(03,16),hostile
MONSTER:'o',"orc-captain",(03,16),hostile
MONSTER:'o',"orc-captain",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MONSTER:'o',"hill orc",(03,16),hostile
MAZE: "Dnb-fila",' '
FLAGS: shortsighted,hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0
1----------------------------------------------------------------------------
2
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
1 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
2T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8
9----------------------------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
STAIR:(54,00,74,18),(0,0,0,0), down
MAZEWALK:(04,10),east
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood spider", random, hostile, asleep
MONSTER: 's', "mirkwood elder", random, hostile, asleep
MONSTER: 's', "mirkwood elder", random, hostile, asleep
MONSTER: 's', "mirkwood elder", random, hostile, asleep
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
MAZE: "Dnb-filb",' '
FLAGS:noteleport,hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0---------------------------------------------------------------------------
1| |
2| |
3| --- --- --- --- --- --- --- |
4| |.| |.| |.| |.| |.| |.| |.| |
5| --- --- --- --- --- --- --- |
6| |
7| |
8| --- --- --- --- --- --- --- |
9| |.| |.| |.| |.| |.| |.| |.| |
0| --- --- --- --- --- --- --- |
1| |
2| |
3| --- --- --- --- --- --- --- |
4| |.| |.| |.| |.| |.| |.| |.| |
5| --- --- --- --- --- --- --- |
6| |
7| |
8---------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
OBJECT[10%]:'*',"small piece of unrefined mithril",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0---------------------------------------------------------------------------
1|.........................................................................|
2|.........................................................................|
3|........---......---......---......---......---......---......---........|
4|........| |......| |......| |......| |......| |......| |......| |........|
5|........---......---......---......---......---......---......---........|
6|.........................................................................|
7|.........................................................................|
8|........---......---......---......---......---......---......---........|
9|........| |......| |......| |......| |......| |......| |......| |........|
0|........---......---......---......---......---......---......---........|
1|.........................................................................|
2|.........................................................................|
3|........---......---......---......---......---......---......---........|
4|........| |......| |......| |......| |......| |......| |......| |........|
5|........---......---......---......---......---......---......---........|
6|.........................................................................|
7|.........................................................................|
8---------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
STAIR:(54,00,74,18),(0,0,0,0), down
#1
MONSTER:'o',"orc-captain",random
MONSTER:'o',"orc-captain",random
MONSTER:'o',"orc-captain",random
MONSTER:'o',"orc-captain",random
MONSTER:'o',"orc-captain",random
#1.5
MONSTER:'o',"orc shaman",random
MONSTER:'o',"orc shaman",random
MONSTER:'o',"orc shaman",random
MONSTER:'o',"orc shaman",random
MONSTER:'o',"orc shaman",random
#2
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#3
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#4
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#5
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#6
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#7
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#8
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#9
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
#10
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
MONSTER:'o',"hill orc",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random
OBJECT:'[',"dwarvish mithril-coat",random