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SLex 'not enough energy' message improvement
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1 changed files with 1 additions and 1 deletions
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@ -3333,7 +3333,7 @@ boolean atme;
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energy += rnd(2*energy);
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}
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if(energy > u.uen) {
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You("don't have enough energy to cast that spell.");
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You("don't have enough energy to cast that spell (need %d).", u.uen);
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return(0);
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} else {
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if (spellid(spell) != SPE_DETECT_FOOD) {
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