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SLex 'not enough energy' message improvement

This commit is contained in:
Chris-plus-alphanumericgibberish 2015-02-11 01:04:54 -05:00
parent 85e6680081
commit 1781088b25

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@ -3333,7 +3333,7 @@ boolean atme;
energy += rnd(2*energy);
}
if(energy > u.uen) {
You("don't have enough energy to cast that spell.");
You("don't have enough energy to cast that spell (need %d).", u.uen);
return(0);
} else {
if (spellid(spell) != SPE_DETECT_FOOD) {