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Allow andrealphus to bypass power armor bulkiness for traversing angles.
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@ -731,7 +731,7 @@ int mode;
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Your("body is too large to fit through.");
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return FALSE;
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}
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if(uarm && uarm->otyp == POWER_ARMOR){
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if(uarm && uarm->otyp == POWER_ARMOR && !(u.sealsActive&SEAL_ANDREALPHUS)){
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if (mode == DO_MOVE)
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Your("power armor is too bulky to fit through.");
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return FALSE;
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