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Bugfix: Soldier's rapiers are rapiers
They weren't in the in_rapier macro :(
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@ -630,6 +630,7 @@ struct obj {
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otmp->otyp == RAPIER || \
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otmp->otyp == RAKUYO || \
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otmp->otyp == RAKUYO_SABER || \
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otmp->otyp == SOLDIER_S_RAPIER || \
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otmp->otyp == CROW_QUILL))
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#define is_rakuyo(otmp) (otmp->otyp == RAKUYO || \
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otmp->otyp == RAKUYO_SABER || \
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