90 lines
2.7 KiB
Lua
90 lines
2.7 KiB
Lua
-- NetHack 3.7 Healer.des $NHDT-Date: 1432512784 2015/05/25 00:13:04 $ $NHDT-Branch: master $:$NHDT-Revision: 1.10 $
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-- Copyright (c) 1989 by Jean-Christophe Collet
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-- Copyright (c) 1991, 1993 by M. Stephenson, P. Winner
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-- NetHack may be freely redistributed. See license for details.
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--
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des.level_init({ style = "solidfill", fg = "P" });
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des.level_flags("mazelevel");
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--
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des.level_init({ style="mines", fg=".", bg="P", smoothed=false, joined=true, lit=1, walled=false })
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des.map([[
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.P....................................PP.
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PP.......PPPPPPP....PPPPPPP....PPPP...PP.
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...PPPPPPP....PPPPPPP.....PPPPPP..PPP...P
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...PP..............................PPP...
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..PP..............................PP.....
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..PP..............................PPP....
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..PPP..............................PP....
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.PPP..............................PPPP...
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...PP............................PPP...PP
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..PPPP...PPPPP..PPPP...PPPPP.....PP...PP.
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P....PPPPP...PPPP..PPPPP...PPPPPPP...PP..
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PPP..................................PPP.
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]]);
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-- Dungeon Description
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des.region(selection.area(00,00,40,11), "lit")
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-- Stairs
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des.stair("up", 39,10)
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-- Non diggable walls
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des.non_diggable(selection.area(00,00,40,11))
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-- Objects
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des.object({ id = "quarterstaff", x=20, y=06, buc="blessed", spe=0, name="The Staff of Aesculapius" })
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des.object("lightning", 20, 06)
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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des.object()
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-- Random traps
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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des.trap()
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-- Random monsters.
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des.monster({ id = "Cyclops", x=20, y=06, peaceful=0 })
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des.monster("rabid rat")
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des.monster("rabid rat")
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des.monster("rabid rat")
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des.monster({ class = "r", peaceful=0 })
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des.monster({ class = "r", peaceful=0 })
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des.monster("giant eel")
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des.monster("giant eel")
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des.monster("giant eel")
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des.monster("giant eel")
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des.monster("giant eel")
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des.monster("giant eel")
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des.monster("electric eel")
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des.monster("electric eel")
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des.monster("shark")
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des.monster("shark")
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des.monster({ class = ";", peaceful=0 })
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des.monster({ class = "D", peaceful=0 })
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des.monster({ class = "D", peaceful=0 })
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des.monster({ class = "D", peaceful=0 })
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des.monster({ class = "D", peaceful=0 })
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des.monster({ class = "D", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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des.monster({ class = "S", peaceful=0 })
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